+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radiusģ% increased Life Recovery Rate per 10 Strength on Allocated Passives in RadiusĢ% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius Transcendent Flesh Crimson Jewel -1 Strength per 1 Strength on Allocated Passives in Radius With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage Tempered Flesh Crimson Jewel -1 Strength per 1 Strength on Allocated Passives in RadiusĢ% increased Life Recovery Rate per 10 Strength on Allocated Passives in RadiusĬombat Focus Crimson Jewel (10–15)% increased Elemental Damage Notable Passive Skills in Radius grant nothing Might of the Meek Crimson Jewel 50% increased Effect of non-Keystone Passive Skills in Radius (Take 1% less Damage from Hits per Fortification. (Fortifying grants an amount of Fortification based on the Damage of the Hit) With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10 With at least 40 Strength in Radius, Hits with Cleave Fortify Overwhelming Odds Crimson Jewel (10–15)% increased Global Physical Damage With at least 40 Strength in Radius, 25% of Glacial Hammer Physical Damage Converted to Cold Damage With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets Winter Burial Crimson Jewel (10–15)% increased Cold Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 50% of its value The Red Nightmare Crimson Jewel Gain (6–10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill The Red Dream Crimson Jewel Gain (6–10)% of Fire Damage as Extra Chaos Damage (Aggressive minions have their targeting range raised to a minimum value) Golems have (18–22)% increased Maximum Life Golems Summoned in the past 8 seconds deal (35–45)% increased Damage Primordial Might Crimson Jewel (25–30)% increased Damage if you Summoned a Golem in the past 8 seconds Grand Spectrum Crimson Jewel +7% to all Elemental Resistances per Grand Spectrum With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double DamageĮmperor's Might Crimson Jewel (4–6)% increased Strength Weight of the Empire Crimson Jewel (8–12)% increased Global Physical Damage With at least 40 Strength in Radius, Ground Slam has a 50% increased angle With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy Rapid Expansion Crimson Jewel (8–12)% increased Global Physical Damage Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value Vaal Skills have (15–20)% chance to regain consumed Souls when usedįragility Crimson Jewel -1 to Maximum Endurance ChargesĮnergised Armour Crimson Jewel (15–20)% increased Armour Intelligence from Passives in Radius is Transformed to StrengthĪtziri's Reign Crimson Jewel (15–20)% increased Vaal Skill Effect Duration Rain of Splinters Crimson Jewel (30–50)% reduced Totem DamageĮfficient Training Crimson Jewel +(16–24) to Strength Inspired Learning Crimson Jewel With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds Inertia Crimson Jewel +(16–24) to Strengthĭexterity from Passives in Radius is Transformed to Strength
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